Mateo's Random Pixel Art/Graphics Thread
3 posters
Page 1 of 1
Mateo's Random Pixel Art/Graphics Thread
Hey guys, thought I would show off some pixel art/graphics I've done in the past. These are all from around 2006. Several of these were done for use with RPGMaker, so they might not be insertable in a Gen III ROM without some tweaking, but they are still in Gen III style, and could probably be used without too much trouble.
If you want to use these in a Gen I or II hack, I'm cool with you devamping them (so long as you credit me for making the original).
REVAMPED JOHTO BUILDINGS
Celebi Shrine

New Bark Town houses.
Ecruteak Dance Theatre. (Join project with Fangking Omega from PokéCommunity).
RANDOM GRAPHICS
A custom tree design, made from scratch.
My first car, a two-tone 1995 Ford F-150 Pickup Truck. Pokémon Style.
A stargate and "DHD" from Stargate SG-1.
A single-wide mobile home. Made for an RPGMaker game set in my town, where this was a fireworks stand.
An abandoned version of the SS. Anne.
POKEMON ACANTHITE VERSION BUILDINGS
Originally made for Fangking Omega's RPGMaker Fan Game.
A generic lab
A log cabin.
A wooden house.
A brick house.
A Mayan-style stone step pyramid.
RANDOM SPRITES
Flannery and Leaf clothing swap. They are also holding hands (because of reasons).
Another sprite of Flannery and Leaf.
Another Flannery x Leaf pic. Apparently I shipped these two pretty hard back in '06 when I made all of these.
Initial concept design of Kiren from Pokémon Acanthite.
A revamp of Karen of the Elite Four.
Concept of Duncan from Pokemon Acanthite.
Concept of Cindy from Pokemon Acanthite.
If you want to use these in a Gen I or II hack, I'm cool with you devamping them (so long as you credit me for making the original).
REVAMPED JOHTO BUILDINGS




RANDOM GRAPHICS





POKEMON ACANTHITE VERSION BUILDINGS
Originally made for Fangking Omega's RPGMaker Fan Game.





RANDOM SPRITES







Last edited by TheRealMateo on Thu Feb 07, 2013 4:55 am; edited 1 time in total
Mateo- Administrator
- Posts : 89
Join date : 2013-02-07
Age : 34
Location : Celadon City, Kanto
Re: Mateo's Random Pixel Art/Graphics Thread
Some of them were made by combining and recolouring existing graphics (like the trailer and the SS. Anne) and some are custom, but used the existing graphics for doors so that there would already be animations for them. The trainers are obviously just modifications of existing sprites though. I have more around somewhere that are from scratch, which I'll get up as I find them.
Mateo- Administrator
- Posts : 89
Join date : 2013-02-07
Age : 34
Location : Celadon City, Kanto
Re: Mateo's Random Pixel Art/Graphics Thread
Nice graphics, Mateo. That Mayan pyramid looks pretty good.
Please elaborate.Mateo wrote:Flannery and Leaf clothing swap. They are also holding hands (because of reasons).
Hat- New Member
- Posts : 2
Join date : 2013-02-07
Re: Mateo's Random Pixel Art/Graphics Thread
Hat? wrote:Nice graphics, Mateo. That Mayan pyramid looks pretty good.
Thanks!
Hat? wrote:Please elaborate.Mateo wrote:Flannery and Leaf clothing swap. They are also holding hands (because of reasons).
Haha. Well, back in '06 or so, I shipped those two characters. Not sure exactly why, since they weren't even from the same region and never met each other or anything, but because of that I decided to have them holding hands.
Mateo- Administrator
- Posts : 89
Join date : 2013-02-07
Age : 34
Location : Celadon City, Kanto
Re: Mateo's Random Pixel Art/Graphics Thread
There are probably a few more sprites laying around somewhere that we've worked on somewhere. Especially in that RPGMaker game.
Corsesca- New Member
- Posts : 9
Join date : 2013-02-11
Re: Mateo's Random Pixel Art/Graphics Thread
Haha, yeah true!
Mateo- Administrator
- Posts : 89
Join date : 2013-02-07
Age : 34
Location : Celadon City, Kanto

» Tileset and Map thread
» Model Hack Thread
» [Resource]G/S Useful Offsets Thread
» "Official" Forum Suggestion Thread
» Model Hack Thread
» [Resource]G/S Useful Offsets Thread
» "Official" Forum Suggestion Thread
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum